Coding the roblox tool activated script function right
If you've been messing around in Studio for more than five minutes, you've probably realized that getting the roblox tool activated script function to work exactly how you want is the heartbeat of any interactive item. Whether you're trying to build a classic sword, a complex magic wand, or just a simple flashlight, that specific event is the trigger that tells the game, "Hey, the player just clicked, now go do something cool." It sounds straightforward, but if you've ever spent an hour wondering why your tool isn't firing, you know there are a few quirks you have to get right. ...